moves are in no perticular order of strength or anything!
punch - Start with move - 2x strength
kick - start with move - 2x strength
ki beam - 4 days to learn - level 1 damage
mouth beam - 5 days to learn - level 2 damage
heavy punch - 2 days to learn - 3x strength
heavy kick - 2 days to learn - 3x strength
Spiral Flash Attack - 6 days to learn - level 2 damage
fire ball crusher - 5 days to learn - level 2 damage
energy shield - 5 days to learn - protects up to 80% of ki attacks
solar flare - 5 days to learn - blinds oppnent for 2 turns
explosize sphere - 9 days to learn - level 3 damage
milky cannon - 6 days to learn - level 2 damage
destruto disk - 5 days to learn - level 2 damage
controled destructo disk - 6 days to learn - level 2 damage
spirit ball - 6 days to learn - level 2 damage
spirit bomb - 11 days to learn - level 4 damage - takes two turns too charge
death ball - 9 days to learn - level 3 damage - can destroy planets
speacial beam cannon - 8 days to learn - level 3 damage
kamehameha - 8 days to learn - level 3 damage
masenko - 7 days to learn - level 3 damage
gallic gun - 8 days to learn - level 3 damage - can destroy planets
big bang attack - 6 days to learn - level 2 damage
hell zone gernades - 9 days to learn - level 3 damage - hard to defend against
self destuct - 10 days to learn - sacrifice hp does half of the hp u sacrifice to oppnents life
false moon - 10 days to learn - allow to turn ozaruu any time - Sayjin only
makio star - 10 days to learn - allows certain users to transform
eye beams - 5 days to learn - level 2 damage
tri beam - 6 days to learn level 2 damage
split form - 5 days to learn
wolf fang fist - 5 days to learn -
buu ball - 6 days to learn - changelings only - 4x strength
Choubakuretsumaha - 5 days to learn - level 2 damage
Continuous Die Die Missile - 9 days to learn - level 3 damamge
Dragon Fist - 6 daus to learn - 2x strength - hits 4 times
Energy Ring - 7 days to learn - hold oppnent till they can break out
final flash - 8 days to learn - level 3 damage
fushion dance - combining the pl hp and stats of two people
imprisonment ball - 7 days to learn - hold oppnent till they can break out
instant transmission - allows you to travel to any planet in one day - must of been to the planet before hand thought
Kyodaika - 12 days to learn - nameks form of the sayjin oozaru
rocket punch - 4 days to learn - 4x strength - andriod only
shockwave - 6 days to learn - level 1 damage - halves oppnents speed for 2 turns
Super Ghost Kamikaze Attack - 8 days to learn - level 3 damage
kaioken - 5 days to learn - 5 days to advance each level after that
Thunder flash - 7 days to learn - level 3 damage
Sleeping Power - 6 days to learn - unlock sleeping potential 15% to all stats
Majin - 6 days to learn - unlock latent power
Mystic - 6 days to learn - unlock hidden power
Master lvl / form - 6 days to Master + 2 day every lvl - stay at lvl / form